r M m R Items – 56 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Parry +5% (32@640), Vitality +5% (30@600), Critical Hit Rate +2% (14@700) - 30m +3% Meal - 17 gil
Parry +6% (40@667), Vitality +6% (37@617), Critical Hit Rate +3% (17@567) - 30m +3% Meal - 19 gil
Skill Speed +8% (6@75), Vitality +4% (3@75), Critical Hit Rate +2% (2@100) - 30m +3% Meal 49 gil 1 gil
Skill Speed +10% (7@70), Vitality +5% (4@80), Critical Hit Rate +2% (3@150) - 30m +3% Meal - 2 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - 30m +3% Meal - 9 gil
Parry +4% (26@650), Vitality +4% (22@550), Critical Hit Rate +2% (13@650) - 30m +3% Meal - 10 gil
Parry +5% (33@660), Vitality +5% (28@560), Critical Hit Rate +3% (16@534) - 30m +3% Meal - 11 gil
Critical Hit Rate +4% (30@750), Vitality +4% (27@675), Accuracy +2% (14@700) - 30m +3% Meal - 18 gil
Critical Hit Rate +5% (37@740), Vitality +5% (34@680), Accuracy +3% (18@600) - 30m +3% Meal - 20 gil
Determination +4% (14@350), Vitality +4% (15@375), Critical Hit Rate +2% (9@450) - 30m +3% Meal - 8 gil
Determination +5% (17@340), Vitality +5% (19@380), Critical Hit Rate +2% (11@550) - 30m +3% Meal - 9 gil
Critical Hit Rate +8% (2@25), Vitality +1, Accuracy +1 - 30m +3% Meal 5 gil 1 gil
Critical Hit Rate +10% (3@30), Vitality +1, Accuracy +1 - 30m +3% Meal - 2 gil
Determination +4% (13@325), Vitality +3% (12@400), Critical Hit Rate +2% (8@400) - 30m +3% Meal - 6 gil
Determination +5% (16@320), Vitality +4% (15@375), Critical Hit Rate +2% (10@500) - 30m +3% Meal - 7 gil
Skill Speed +4% (28@700), Vitality +4% (25@625), Critical Hit Rate +2% (12@600) - 30m +3% Meal - 19 gil
Skill Speed +5% (35@700), Vitality +5% (31@620), Critical Hit Rate +2% (15@750) - 30m +3% Meal - 21 gil
Parry +7% (7@100), Vitality +4% (4@100), Critical Hit Rate +2% (2@100) - 30m +3% Meal - 1 gil
Parry +9% (9@100), Vitality +5% (5@100), Critical Hit Rate +2% (3@150) - 30m +3% Meal - 2 gil
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